Quote:
Originally Posted by Hitman
The amount of fog is defined in the scene.dat file as a % of the maximum visibility, so it will vary from one mod to another. It also depends if the modder tweaked the percentages or left them untouched.
For example, in the stock game you have 8000 metres environment, so:
100% = 8000 metres
50% = 4000 metres
25% = 2000 metres
0.5% = 400 metres
But in the 16k mods (NYGM, OLC, MEP 2) this would double, for obvious reasons (16=2x8)
Then in the 20k environment mods (MEP 3, Unofficial 20km for GWX)
100% = 20000 metres
50% = 10000 metres
25% = 5000 metres
0.5% = 1000 metres
Got it? 
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no Hitman, i have'nt got it!
are you saying there is a mod for fog or are you saying we can achieve this ourselves by adjusting the values in the scene.dat files
...i would like to ecounter a
pea soup'er know and again or make them more common in a flat calm sea - so, how is this achievable, if it can be done ?
cheers