Quote:
Originally Posted by krashkart
I wish there were a way to protect software without turning honest gamers away.
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There is. Use non-trivial, non-intrusive copy protection, (I hate the Orwellian phrase "DRM") and stop worrying about the people who hack copy protection and download

software for kicks. They aren't your customers. Your customers are the people who have a relationship with your company and want to support your product. It's up to the publishers to cultivate that relationship and grow their fan base. That's the best strategy for protecting their profits. Focusing on the customer you never had and are never likely to gain to the detriment of the customer you're hoping to keep is a self-defeating strategy in the long run.