Quote:
Originally Posted by toniloCoyote
Hello to everybody in my first post.
Trevally, I've been struggling with the same bug at the same time and in the same way you did, and I've been following your steps in this thread.
I've been trying to find the solution to help you and have hoped that you release the fixed graticules soon, to use them with TDW's UIs and emtguf's optics.
I also have read the Reapers's ERM thread that Magnum pointed to you, after some hours of fighting with the Globin editor searching for some line about ship's length in the .sim files.
Then, I downloaded several tools and 3DS max importers to be able of checking the possible discrepancies between ship's 3D models and the cfg files.
Are you sure that all is OK with these lengths? Should I stop fighting with 3DS and these importers and tools? I'm having too much troubles for doing them to work.
regards.
|
Hi toniloCoyote and welcome to Subsim
I have finished the graticules for both scope mods.
I think TDW will add them to his next patch or version
I think Reaper may have already gotten this to work with his UI.
Reading his posts - he was trying much the same tests some time ago.
I do think the ships are correct and the biggest problem is people, like me using the wrong camera.cam file - If you use a scope mod, you must get the correct camera.cam.
I have tested the following ships against each other and the AOB and range worked for all apart from the C Tanker (should be 180m ish)
Hog Freighter - 120m - yes
Med Tanker - 111m - yes
Large liner - 173.7m - yes
Large Steamer - 147m -yes
C Tanker - 139.6m - no - 180m
Im not sure why the C Tanker was wrong - typo - could be 179.6m
If there are others it will only be an error from the CFG info -not scale im sure.
I have a good mission saved for testing - I could send it to you if you like.