I'll stick to in game issues that I know. Regardless if you're moving or not, sitting stopped on the bottom will cause damage in the game. The faster you go, the more damaged caused. Usually it's bulkhead damage.
You get no bonus for sitting stopped on the bottom when it comes to reflecting back enemy sonar sound, they pick you up like there is no bottom.
Usually, you're gonna get killed. DD's tend to drop right on top of you, moreso with TMO, speed is you friend when DD's make runs.
However, they're are times it can be helpful. If I'm in an out of control dive and can reach shallow enough water, I would rather hit bottom than head for the deep. It can buy you a lot of time to repair, vs the little time going into the depths, best not to move until a DD makes a run.
I don't know how it works in game, but it seems to work for me, but you need cams on for the most part until you learn where it works. Find a shelf where it goes from shallow to deep, they exist around ports. I like sitting off the shelf where it may drop from 50 to 200 ft in a matter of yards. This seems to confuse DD's. I use one at Singy, another near the Bungo, and a few other port. Seem the DD's have a hard time setting correct depth and charges drop shallow.
Some use glitches to sit on the bottom without damage...but I call that cheating
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