Quote:
Originally Posted by Paulski
Thanks for all the replies, everyone. It's all becoming clear now
I think I will use fuel limit, but only when I start a new career. On my current career I still want to practice attacks, especially against convoys.
I read a lot about the GWX mod. What are the most important features of this mod? And will it be more difficult to sink ships?
Oh, and happy holidays everyone! 
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Happy holidays to you, too.
Many of the GWX modders (may their tribe frutify!) write here, so they can give you the technical details...
For me:
1) a far more realistic range of merchant and naval targets.
2) much fuller, interesting home harbors.
3) harder-to-sink targets, requiring more thought and precision
4) a deck gun that doesn't sink BBs with four shots
5) airplanes that actually kill you
6) widespread mining
7) "real" events scripted into the game -- Battles of Narvik, for example
8) 650+ plus page manual that is nearly an encyclopedia the U-boat war
9) all done by dedicated volunteers who don't charge a dime.
I could go on, but I would run out of breath.