Quote:
Originally Posted by Paulski
The mission are always "patrol grid XX for 24 hours". ... But, is this realistic..? How were the real patrols in WWII? Did the U-boats patrol a certain area for a certain time, and then immediately return to base? Or did they patrol als long as they wanted?
(by the way; If I'd turn fuel limit on, what would happen if I run out of fuel? Is it a mission fail or is it possible to get refuelled on sea, by friendly units?)
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As Rivet points out, BdU micromanagement is not something the game offers.
Inspired by older salts in other threads, my policy is to go to the assigned area for 7-10 days. After that, I flip a coin to decide whether to return to base or push on. Where to push on? Coin flip decides if I stay in area another week or go somewhere else. Where else is determined by successive coin flips.
I know that is capricious, and it does sometimes lead to long, fruitless patrols, but I would imagine many commanders felt their orders capricious -- and long, fruitless patrols were the norm, not the exception.
By the way, I aim to stay out 45 days per patrol. I generally start heading back to camp around day 35-38, depending on where I am.
As for fuel, it isn't a scarce commodity. If you cruise at around 8 knots, sprinting only when tactics demand it, you will probably have at least 40% fuel left when you get home. I have done 55-60 day patrols many times and come home with a third of a tank. So, by all means, turn limited fuel on. It's an easy bump in realism.