Quote:
Originally Posted by privateer
Do you mean as a Player controlled revolve?
Or an AI controlled revolve?
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player controlled revolve
as you noticed I kept the base of the guns turret and both torpedo turrets as separate objects so that they could be animated in some way.
What I would really like is this :
you swivel the scope
find a target - lock it in the scope - the torpedo turret swivels towards target.
fire : the torpedo leaps out of the turret (wishful thinking as I am pretty sure that torpedoes can only fire at 0 and 180 degrees angle) and speeds off towards the target.
after firing / changing to another tube : the torpedo turret swivels back in place.
feasible ?
keltos