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Old 11-17-10, 01:55 PM   #14
Fishie
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Join Date: Aug 2004
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I remember tweaking around with NSM vs the torpedoes and all the variables.

Mucho fun.

I remember messin with the impulse value (the value of how much force is applied to the victim of the torpedo explosion), and I accidentally thew a few extra 0's in there.

Test comprised of the Mogami torpedo practice- nailed him with a clean broadside hit.

It looked like somebody punted him right out of the water. He literally disappeared from view. I hit F11, then jumped to where he "was"- and that turned out to be at something like 25,000 feet. And falling.

So my little torpedo launched a huge cruiser into near earth orbit, and he came back down- right on top of my sub.

Splat.
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