View Single Post
Old 10-02-10, 05:11 AM   #34
Admiral8Q
Ace of the Deep
 
Join Date: Jul 2002
Location: Prince Edward Island, Canada
Posts: 1,077
Downloads: 24
Uploads: 0


Quote:
Originally Posted by Sammi79 View Post
I find it funny - even in the stock game I would only ever use the deck gun to finish off unarmed crippled merchants or small fishing boats. Any ship that is armed in any way is more than a match for one 3-5inch deckgun. It seems like such a small part of the game to be fussy about, but I guess it is important to me. Real navigation is the next thing I'd like to look at.
Unless you have a Narwhal class with two 6" guns!

I find I go for a Gato as soon as they're available though. After all, you're playing a submarine not a cruiser...

Keep up the good work, where can I d/l this mod? I know I know, deck guns on subs were obsolete already at the begining of the war... but who doesn't enjoy the big bangs and explosions?
__________________


Admiral8Q is offline   Reply With Quote