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Originally Posted by SteelViking
Hey, what is everyone's opinion on the addition of the heavy grease spills in the DER and TRF?
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I like them as an idea, but not quite as they were done now. They're pitch black, and when I first entered TRF, I thought the torpedoes are casting strange shaped shadows. It took me a moment to realize these are stains. They don't look very good.
I can't tell you HOW they should be done though. I'd suppose rather to have the floor, with its structure visibly dirty - with footprints, various lines/patterns, but not just black. Also as far as I remember various workshop-like places I visited/worked in, the most dirt gathers in the most frequented places - on the pathwalks, items that people touch. Under the machines you usually have just dust or stains where droplets hit.
Quote:
Originally Posted by SteelViking
Adding more stuff to the interior, and fixing the last few major functionality problems from stock are in my plans. Other then that stuff, does anyone have any suggestions for future improvement?
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I'll have one request, but I'll need to take a screenshot to show what I mean. Meanwhile - I think quite many parts of my boat are not anti-aliased at all after latest patch (however I can't be sure it's Env that is responsible for that). Especially some shadows under crew folding tables look bad when I walk by, but also some other, like for example parts protruding from Attack Periscope machinery tube that is in the centre of Zentrale (Command Room?).
Quote:
Originally Posted by SteelViking
By the way, if anyone noticed that in stock(and in V1.2) there are some gauge needles around the sub that are stark white. Well, I found a way to fix that. V1.3 will have those things black like the rest of the needles.
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Not yet, but the clock in EER still lacks the hours needle.

And I often go there, I like the noise.
Good job. Excellent mod. So enjoyable... Thank you.