Quote:
Originally Posted by Sailor Steve
I also changed AXIS to -1, since there were several Axis ships accidentally sunk by u-boats, and in every case the target ship was found to be outside the prescribed areas of operation and/or disguised as an Allied merchant. I figure a small renown hit is fair, but not the huge one they give.
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Food for thought.
I've considered changing NEUTRAL to 0 but, since I'm using the Contacts Colour Mod, figured I'd wait and see if I ever want so much realism that I remove it. Otherwise it seems unlikely that I'd hit a neutral by mistake, although the point about hitting one in an enemy convoy by accident is well taken.
Never had considered tinkering with the value for AXIS but you make a good argument for it. It's not like anyone's likely to go around
looking for Axis ships to sink so even in-game it would always be accidental and the RL penalties for it certainly took that into consideration.