View Single Post
Old 08-29-10, 08:28 PM   #12
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by frau kaleun View Post
I believe it's in the basic.cfg, near the top.

Look for

[RENOWN]
RenownReachGridObjCompleted=500
RenownPatrolGridObjCompleted=200
CompletedPatrol=0
NEUTRAL=-1
ALLIED=1
AXIS=-10
WrongShipSunk=-5000
FirstRankRenown=100
SecondRankRenown=350
EndCampaign=-5000

Change the value for NEUTRAL. I guess if you changed it to zero you'd neither gain nor lose renown if you sank a neutral vessel. Better wait for an older hand to confirm, though, I've not tinkered with this myself.
Exactly right. I changed Neutral to 0, because I don't sink neutrals ever, but if one gets accidentally hit in a convoy they didn't make any noise about it.

I also changed AXIS to -1, since there were several Axis ships accidentally sunk by u-boats, and in every case the target ship was found to be outside the prescribed areas of operation and/or disguised as an Allied merchant. I figure a small renown hit is fair, but not the huge one they give.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote