Quote:
Originally Posted by reaper7
Is that using the NLL_AO01.dds or the Ship_T02.dds fil.
If the first, thats what I had working but its not correct for rendering ship skins.
If the second,  how did you get it working.
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it's the second

Magic.....
It was pretty simple actually. I had to clone all the GR2 files and make adjustments in them to point to new textures. But here in lies the problem in cloning - new IDs have to be assigned or it can possibly cause problems. I'm not sure if it's going to cause problems or not - the two ships rendered in game just fine with the same IDs - this tells me that it uses a hierarchy where the ship's name is the first ladder in that hierarchy