Not that it's a big deal, but often their ability doesn't work in their working compartment. For instance my torp officer may get a skill that requires him to be placed in the con tower, ect. Happens to many of them. No big deal, but would be nice to leave them where they work.
I miss a few of them that no longer show up in TMO 1.9, hope they show back up in 2.0. Last night I had 5 med skills, get so many of the same type. Several I toss, just uber skills but a few I like.
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