It does dive and avoid enemy contact.
So it does use the imperfect AI Sub scripting.
It carried no offensive torps in real life, so this one doesn't carry them.
BBW did some work on the campaign files and resupplied from it.

So that works also.
Not sure about radio contact and all that.
There's much more important work to do first.
All the effects of current in-Game Subs needs to be finished,
the occlusion and normal mapping stuff,
and new crew for the deck.
(The old SH3 models just don't cut it in SH5)
ref, ju_88, and Icneumon did the original XIV for GWX.
So don't forget to credit them!
I've only been doing the conversion to SH5
with a few updated 3D parts thrown in.