Quote:
Originally Posted by jaxa
When I try to enable Merchant Fleet Mod I see warning from jsgme:
"NLL_.eqp" has already been altered by the "Rbs1_SH4_Effects_GWX_30_71" mod.
"NLL_.val" has already been altered by the "LifeBoats&Debris_v4" mod.
What are these files for? What to do - I like these mods but want to try MFP too 
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Go ahead and overwrite them. The eqp file controls the ship's weaponry. The val file controls various items, including when debris starts to appear from a sinking ship. AFAIK these will not cause critical changes.
Let me know how it goes.