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Old 05-24-10, 04:18 AM   #8
PurpleCity
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Quote:
Originally Posted by Vann View Post
no indication of damage is not realistic.
Imho in a real sub.. people inside have visual and also technical knowledge of how much damage the sub have in any part. ie.. radio not working or x or y room.. in bad condition ,water flooding x or y the place.. ("captain we took lot of damages.. in x room" etc. no indicator of any damage isnt real at all. So colors to show degree of damage is valid since game doesnt allow people other way to inform about damage . like oral comunication.

the percent indicator not real at least not in second war subs.. no computers. but visual feedback of damages happens in a real sub.
I think the hull damage indicator is a little too perfect. You still have access to the full damage report (minus the health meter). There is some oral communication, the crew will yell out "were taking damage", or "flooding in compartment ...".

Also the hull damage indicator is solely to indicate the hull integrity, not equipment failure or flood damage. As I understand, in WW2 a hull damage report could not have been done at sea.

On a side note, it does change the game dynamic (at least for me). I used to make decisions based on my health meter. Now that is removed, the game is a little more interesting.

Last edited by PurpleCity; 05-30-10 at 09:32 PM.
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