Quote:
Originally Posted by Ragtag
You should probably read the mightyfine thread. He already stated it works with 1.2 
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Oh, I missed that.
OK I see no update required then.
So we are good to go with both versions.
So I've tried to add sonar/radioman abilities to the watch officer dialog and ... it doesn't work.
When you click on the radio man abilitie it try to activate it on the watch officer. I will try again going the variable's way...
Quote:
Originally Posted by TheDarkWraith
InteractionManager. Handles all 3D interactive objects in the game.
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Thank you, but I discovered that these python scripts are chinese for me right now