Quote:
Originally Posted by kylania
Contact time for hydrophone contacts or visual contacts isn't really needed I don't think, since you can always simply ask for an update or look/listen to see where they are. The contact time thing was always just for figuring out long range intercept lead time. It'd be cool to have I guess, but not required for me as a captain.
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I'm not sold on this spotted by thing either and that's why I asked you all. To me what's most important is the information that is provided now: date, time, bearing, true bearing, intercept, and it's course when added to the nav map. I don't think there's anymore information than that that I need to plot a course or intercept course to the contact.
Got a request from a tester for another option: if you teleport to obs or attack scope and then you press escape teleport back to bridge. Current behavior is: teleport to obs, press escape your teleported to Radio. Teleport to attack, press escape your standing right by the attack scope.
I don't know if I can make this work or not but general concensus is?
EDIT:
fixed problems of bearing, true bearing, and intercept being able to show 360 as a value. They will now show 0 instead of 360.