I think theres a var which you can set to change the amount of HP while under crush depth. Its not extactly stable atm as you get a hull strength of 2000% but shells penetrate more which causes more internal damage.
What i wanna do is have it so insted of just getting hit loads of times and end up with a annoying you died screen, to a more overall ship and systems failure or massive flooding. So like you come up to a destoryer and you get hit a 2-3 times you are gonna be needing some repairs or even a pricision hit on something just takes it out completly.
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