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Old 03-26-10, 11:33 AM   #9
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Arclight View Post
Ok, pretty sure I could manage to get them firing starshells on appropriate moments, what I don't understand though is how you trigger a sound. What makes the DDs start sounding those collision sirens when alerted?

Can't find any relevant behaviour in the scripts.

* and for that matter, where the heck does it come from? Looked at the models but couldn't find any soundsources that referenced the siren.
cause there was another trick used to make the sounds. It was another 'invisible' one.
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