Quote:
Originally Posted by Arclight
Ok, pretty sure I could manage to get them firing starshells on appropriate moments, what I don't understand though is how you trigger a sound. What makes the DDs start sounding those collision sirens when alerted?
Can't find any relevant behaviour in the scripts.
* and for that matter, where the heck does it come from? Looked at the models but couldn't find any soundsources that referenced the siren.
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cause there was another trick used to make the sounds. It was another 'invisible' one.