Quote:
Originally Posted by avee
Yes, experienced crew repairs faster. BUT! These skills are active.
Here`s what they so in stock version:
Repair Items
Allows to repair destroyed equipment. It`s totally unrealistic.
Increase Repair
Increases repair speed for 10 minutes. Is it real? I`m going to make a passive skill that improves repair times.
Reduce Flooding Times
Reduces flooding for 10 minutes. I thought that pumping capacity depends on equipment and (less) on general crew abilities, but not on the engineer`s temporary boost.
In my opinion, active skills have to be something like crew focus - slightly increase one ability and decrease others.
|
Avee,
Some suggestions/ideas ....
Repair Items - Not totally unrealistic, however, returning the item to full operation capability would be. Perhaps you can compromise on this. If a player's boat has an item that's totally destroyed then it's safe to assume his boat took a pretty good whack. You could take all the effects of the boat and apply a negative modifier to it with a 2 week cooldown. In other words, if the port diesel is broke you can fix it but the caveat is that everything else in the boat will have diminished effects including 1/2 surface speed, and weaker batteries, sound gear, torpedo accuracy, etc. Basically the whole boat is in shambles and needs to be nursed home.
Reduced Flooding Times - Sure, why not ... Yeah, the pump can only pump so fast but there's a difference when you leave the pump unmonitored by itself and when you leave someone there to ensure it's doing the job properly. Heck, someones dicarded cigartette butt's or small metal shaving's may reduce pump flow. If someone attends to the pumping it can do it's job. Perhaps you could lower the pump's base rate and when you use the "Reduce Flooding Time" ability it actually pumps at the manufactured rating values?
Morale Ideas ....
1. Each officer can boost morale by 1-point ... Call it "Reassurance". Nothing like the skipper walking around to personaly reassure the other officers that life is good and we'll be home soon.
2. Anti-Propaganda .... To counter act the Bosun's bug that permantly add's delay time to the abilities.
For the most part, the term "morale" in this game is wrong ... It should be called "fatigue". It's probably going to take some time to balance everything out .... Appreciate your work Avee!!
Rob