Quote:
Originally Posted by Ducimus
That is legacy code from SH4 UBM. It wasn't even a true grid system used by the game. It was total eye candy. An overlay on top of the mission map. Better then nothing i suppose. Regardless, the mission system was still SH4's version..
To illustrate:
- the SH3 version was, you directly assigned a grid. The game acknowledged this grid in code. You were there, or you were not. It didn't use lat/long coords at all.
- SH4 /5 version is, you place a map zone. Size the map zone however large you want it, and tie it into your mission objective. To give the ILLUSION of a grid, you had to load it seperately, find the grid your mission happened to be in, and type it into the mission description.
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Yeah, was afraid of that,
bigboywooly indicated as much as well.
Shame it doesn't use the hardcoded method, though I guess it leaves the door open for adding a playable Allied side. Would appreciate to see the 'faked' grid first though.