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Old 03-18-10, 12:53 PM   #8
Galanti
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Join Date: Apr 2004
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Come to think of it, it's probably the first U-boat sim I can remeber (except maybe Sub Battle Simulator) that doesn't reference the KM Grid.

I could understand if it was forgotten or dropped, but I suspect it was deliberately left out as it didn't conform to the modernist, iPhone look they were shooting for, not just in regards to the GUI, but the entire presentation of the game.

Reminds me of Assassin's Creed. Brilliant game., but I just couldn't get into it, because of that whole gimmicky time travel thing. Ruined the historical immersion for me.

Quote:
Having played SH4 first than gone back to sh3, i think the KM grid map is HIDEOUS! Why do you want to look at ugly green squares that never meant anything in the first place. The mission objectives were always "Stay 200KM from this point for 96 hours'', not "Patrol grid WD420"
Sigh, this is why the hardore period sims are dying. What I can't figure out is why Ubi doesn't get into the modern SSN sim business, you'd think sales would shoot through the roof.
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