Quote:
Originally Posted by Therion_Prime
Repair Items
DISABLED
Increase Repair
DISABLED
Reduce Flooding Times
DISABLED
Hmm .... I find these pretty realistic. Why disable them?
An experienced LI (and Crew) can certainly repair things faster.
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Yes, experienced crew repairs faster. BUT! These skills are active.
Here`s what they so in stock version:
Repair Items
Allows to repair destroyed equipment. It`s totally unrealistic.
Increase Repair
Increases repair speed for 10 minutes. Is it real? I`m going to make a passive skill that improves repair times.
Reduce Flooding Times
Reduces flooding for 10 minutes. I thought that pumping capacity depends on equipment and (less) on general crew abilities, but not on the engineer`s temporary boost.
In my opinion, active skills have to be something like crew focus - slightly increase one ability and decrease others.