Quote:
Originally Posted by Heretic
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With the tool from that site, it is possible to extract 3D data from GR2 and inport it into 3DSMax. The other way round from Max to GR2 should work with the Neverwinter Nights 2 Mod tools
Here I tried to get the La Pallice model into 3DSMax
BTW:
Good job devs

, the La Pallice harbour layout now looks as near as in real life, although by today's time because in the 40's the harbor was a little different, but that could be possibly modded