Sounds pretty sweet, actually. In some ways, even the "100K needed to sink" make somewhat realistic sense since that simple seems the game's way of saying "We're gonna remove your command over our previous U-Boat if you can't make the cut."
Does in fact sound pretty good, especially if it's as dynamic as it seems (AI reacting to player patterns). And the visual presentation of the campaign also looks neat.
This thing does have a lot of potential when the modders and a few patches are over it.
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