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Old 03-07-10, 12:35 AM   #9
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,710
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Quote:
Originally Posted by bigboywooly View Post
OK will use the Queen Liz as an example

Roster cfg

[UnitClass]
ClassName=BBQueenElizabeth
UnitType=11
AppearanceDate=19150101
DisappearanceDate=19480101
DisplayName=BR BB Queen Elizabeth
IsUnique=yes

[Texture 1]
TextureName=
LightmapTextureName=data/Sea/NBB_QueenElizabeth/NBB_QE_AO01.dds
NormalmapTextureName=
StartDate=19390101
EndDate=19461231
Frequency=1

[Texture 2]
TextureName=
LightmapTextureName=data/Sea/NBB_QueenElizabeth/NBB_QE_AO02.dds
NormalmapTextureName=
StartDate=19390101
EndDate=19461231
Frequency=1

As you can see the textures are in the Sea folder for the Queen Liz

So you will need to add something similar to the above to get your skins to show
Much the same as SH4
I've already tried adding these entries but it never works. I have even tried giving the old ships the skins of SH5 units out of desperation - it still does not work.

If someone could copy and paste the data/roster/cfg file of a working SH4 or SH3 ship that has been ported over successfully, I would be very grateful.
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