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Old 03-03-10, 05:13 PM   #7
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
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some of these are not as black and white, for example:

Quote:
Originally Posted by tonyj View Post
ok list of bugs then:

1) hydrophone operator only has 2 options - nothing about following targets or sweeping. CCIP you added that via keyboard.
agreed, but can be easily remapped

2) surface next to a destroyer 3 times, didn't notice me.
appears to depend on skill level. In Narvik single mission enemy DD very aggressive


3) rammed by destroyer - no damage
4) men, keep rotating when talking to them
I have not had this problem

5) sub doesn't sit on the bottom, floats abt 5m above it - atleast shadow does
Lets be fair, this can't be classified as a bug

6) no auto target - manual leading??!? even on auto
manual TDC works perfectly well however

7) can't tell chaps to leave deck gun
works for me, from what I can see the order to the deck officier works as a toggle

8) can't find amount of ammo i have left in deck gun
9) have 2 types of map - tactical and main map - bit confusing
I like the way this is implemented. Lets be fair, this can't be classified as a bug

10) going up and down ladders not easy
exercise? Lets be fair, this can't be classified as a bug

11) conversations don't work properly - same conversation
Lets be fair, this can't be classified as a bug

12) moral set to zero when reloading
agreed

13) can't find out about weather
agreed, but can be easily remapped

14) sub on rails to some extent
agreed

15) shadows clipping badly
16) slow explosions
17) bad explosions animations - sometimes very very slow (have 285 gtx)
agreed, although this appears to be NVIDIA driver issue. My ATI 4890 does not these issues

18) depth charge leaves no effect on surface
19) gunfire very slow, doesn't animate properly
have not seen this, works for me

20) not enough guys in sub
Lets be fair, this can't be classified as a bug

21) clipping issues with men
have not seen this

22) no way to find out heading
agreed, but can be easily remapped

23) no morale after save means at high TC you die as it never drops out and destroyers kill you
yes

24) some guys have no options when talking to them other than leaving dialog (map guy)
is'nt that a repeat of 11?, same answer

worst of all, the morale bug is crippling - equivalent of the 'A' CTD in sh4 as TC doesn't drop out and men refuse to do anything.
I see 4 actual confirmed bugs: #2, #3, #12 and #23.

15, 16, 17, 19, and 21 appear to be graphic card issues which are not game related.

1, 6 and 14 are game design issues.
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