I can defend the bold step of introducing RPG-elements into the game, as long as they are more or less reasonable.
I can defend defending limiting the stock game to just Type 7 and 43 on the grounds that it is almost worth it for interiors. Even though I know it's more likely a business decision to squeeze some more rupees out of us.
But I can't defend the DRM scheme, even though I will likely have no issues with it, because there are clearly others who will have problems.
Nor can I defend ditching the old analogue, period-fitting UI for a slick, futuristic one. This one design decision above all others disgusts me to no end. It might almost be defensible if it actually made the game easier to use, but it's not. There's no compass. The fuel, battery and CO2 indicators are buried on tab 2 of the subsystems.
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