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Originally Posted by karamazovnew
Can you makeobjects appear outside the 1024/768 box?
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No, but if the viewport is set to 1024/768, i can set it to other res. The viewport is the area on the screen where objects are rendered.
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Also, can you load in a wide image to fill the screen?
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Not by myself in a meaningful integration into the game mechanics, but I can see if the engine prepares a loaded texture to be rendered over the scene as a gui element. At this moment I can scale the loaded texture.
That is happend in my posted screen. The 3D scene was set to 1680/1050 but the loaded image for the dials bar was set to 1024 width and positioned on the left edge.
My intentions are to implement a mechanism as you described it here:
http://www.subsim.com/radioroom/show...28&postcount=7