Quote:
Originally Posted by Noren
My take on this:
3.DD found in your ability,
Destroyers having an easier time finding the sub?
4.DD Long-range shelling of your accuracy,
Destroyers accuracy significantly improved. It should be lethal to be in their presence!
5.Ship shelling periscope capacity,
Ships should be able to shell the periscope, if spotted?
6.Ship evade your torpedoes fired capacity,
As it says, ships should be trying to evade torpedoes.
7.DD of quasi-degree launch depth charges,
Destroyers should have numerous mounts for depth charges?
8.DD Underwater find that your ability to ......。
Destroyers should have an easier time detecting the sub while submerged?
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Thanks... now i understand.
And @ W clear... i totaly agree, 100% difficulty should be as realistic as it can possible be.
{edit} except the 1 save bit!!!! i'd have to be playing for days, even years (as SH5 goes from 1939 to 1943) with out sleep if i could only save once during a campain. I wouldn't trust my crew enough to come and wake me if a ship was spotted!