02-11-10, 02:40 AM
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#60
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Navy Seal 
Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Quote:
Originally Posted by karamazovnew
Thank god my Yoda translator cleared it up:
If guaranteed submarine simulations are famous for anything not, probably tough for action or a fast-paced game, is it. Editor fabian siegismund to the following conclusion, already in the previous test for silent hunter 4-star game was: "The simulation feels so real that we may forget flat, their home pc sitting on." Similarly, us with the preview version of silent hunter 5, it is. Among other things, now run freely through the u-boat, we can. Unlike the predecessor, where we showed up by pressing a button on the bridge, now take the legs in his hand and hurried walk out, we must.
From left and right, take two enemy cruisers in the deficiency. Your submarine bullets raining down some amount on. No choice, you have, of scarce air from dive in spite. Deep. Very deep. Rising, the pressure is. Of water the exterior walls creak on the floor forms a carpet.
That last part was almost poetic 
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SH5 Haiku...
Of water the walls
exterior creak on the
floor forms a carpet.
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