Maybe you could kind of "half-ass" it. As I said the game tracks the speed and direction of the wind, right? So perhaps that could somehow be taken into account when ordering a speed?
So, you order 9 knots, the game then checks the wind direction and, if you're sailing into the wind, the ship automatically starts a beating animation.
The most difficult thing would probably be setting up all the animations for the rigging that would be necessary.
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Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning!
Last edited by Kapitanleutnant; 01-28-10 at 06:27 AM.
Reason: beating, not tacking
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