Whai I was thinking is; if a team got together to dev a good game. Just on this forum they would have access to over 20,000 subsimers to market their game to. That is not a shabby start.
If they sold 10,000 games, that would gross something like USD 500,000. That's not much to divide among the team for, let's say, two years work.
Reviews in the gaming press and community would bring more clients. A good game could lead to more games and a career developing simulations.
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