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Old 01-20-10, 12:40 PM   #11
sweln
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Join Date: Jan 2010
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About dynamic shadows, well, since it's a feature that should be integrated in a AAA 2010 sim game, yeah it kind of matters.

Considering all the work they are doing on the graphic side of the game it is pretty weird that thoses shadows don't appear in the screens, but don't forget that there's still some time before Gold version (a fat month) so I'm confident that it will be featured.

I think that the late screens don't feature all graphical options yet.
Myself I work in the video game industry and in our current project, the graphical aspect will be finished almost at the last moment, just because cosmetics don't have to be finished while developing a game.

About the fact that the game concentrates on the VII class, big deal as long as it's better done than the previous games.
I preffer one sub and one campaign better done and more immersive than something less polished and with more content.

The main purpose of a simulation is to simulate, if they can better simulate a sub game by concentrating on one sub and a dynamic campaign, why not? There's plenty of time afterwards for addons.
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