Quote:
Originally Posted by Nisgeis
Gameplay testers were employed last time round, but they were not of the subsim stable, so did not understand that which they were testing. Apparently even their geographical whereabouts were a mystery to the dev team. Such is the large corporate structure of an international game company, where departments do not necessarily talk to other departments. They were unable to point out the finer errors, as they simply did not understand what they were testing (according to historic posts).
Hopefully this time round, they will have employed keen subsimmers who understand the genre to play test their game (or sim), but not relying on miracles from Ubisoft, the question, which remains unanswered and was the cause of the trouble last time still remains.
Have the devs had time to play their own game?
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The problem with using public testers is that you end up with a situation that happened with SH4. Someone leaked a patch a day or two before it was supposed to be released. You can bet Ubi won't make the same mistake again. We can thank whatever moron that leaked the patch for that.