Quote:
Originally Posted by Adriatico
I promised to keep away from SHV forum for two months... but you forced me to open my mouth just one more time:
What is it... that you can't see?
He get a feeling based on screenshots and promotional videos. So what is he supposed to get?
He never mentioned a final judgment.
These screenshots and videos are made to rise impressions and feelings - and have no other purpose... so it is the most logical thing in this world: if you release promotional video on web - to bare impressions and feelings
"...and none of the options menu screens."
Do you think that "menu screens" would propose to you:
- to move periscope from far right to central position ?
- to remove cartoonish white outline from pointed parts of interior ?
- ...etc
"just believe that we should judge the game when it's actually released"
Of course, we should... but when you get it on your hard disc - you can change zero (0)
This is a "last minute" desperate attempt to point out some features that we (final users) feel as wrong... provided that Devs care about it ?
"...probably released by Marketing and not by the Devs"
What difference does it make who has released them ?
Marketing is just presenting what Devs made...
If we should rise our impressions when the game is released... what is purpose of this SHV forum... opened months before release ?

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OK. Several points. Firstly, your statement "we (final users)". Understand that Ubisoft as a Publisher is not at all interested in pleasing this forum or others like it. We represent hard core simmers, and in terms of sales, if you put all of the SHV forums together you will get a figure of under ten percent of total sales of the product. Not only that, but the sales are guaranteed. Although there may be one or two 'ranting hold outs', the vast majority of people here will buy the game as soon as it is available and then hope that it can be modded to their liking during the year that follows. Ubisoft is well aware of this fact. They are not going to waste any time preaching to the choir.
Second point: It's important to understand that once a game is within two months of release, Marketing is running the show. The reason I made that distinction in my post relating to the released videos is because of the way that marketing guys think. What we would look for from a promotional video is one that depicts the game at a very high level of realism. To Marketing, that's the last thing they want. They want to pitch to people who may never have purchased a sub sim before. They want all the pretty, colorful pictures they can get in the video, and in SHV that means enabling all of the visual help screens and lowering the realism levels way down. That's why it's nonsense to assess promotional videos of the game as a hard core simmer when the videos are targeted at the casual gamer.
One contributor to this thread has Beta tested the game, and I will watch any further contribution from him with interest.