Quote:
Originally Posted by vanjast
If the 'real navigation' option is not implemented, could the devs makes the night sky, sunrise/set, moon rise/set/phase.. as accurate as possible to the time period - This should be much of a workload.
Also could they make the following info available for modding.
- The vertical angle of binocs, scope and obscope
- Base time, longitude time..etc..
- Ability to add an operational sextant as a screen.
The rest will be done by the 'Nav Community'.
Thanks
Van

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Question and answer by the devs .
Will the navigation map handle the earth as a cylinder like in SH3?
Yes. Although not geographically correct, the cylindrical view is the easiest to understand and use of all cartographical projections, especially if we consider the possibility that the player could roam all the seas as he / she wishes. We investigated other projections as well, using a globe or specific maps of several locations (like they did in reality) but the drawbacks in terms of usability, freedom and understanding were too big to consider them further. Also, there is a number of technical problems associated to other geographical projections, which we chose not to tackle for now.