Quote:
Originally Posted by Oneshot/Onekill
You can also perform the painstakingly slow process of enabling each mod one at a time, then starting the game to see if there are any problems.
Something i'm currently doing as we speak. And I do mean painstakingly slow. 
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For testing, use a blank campaign file to speedup loading.
Of course, if there is a mixup in the campaign files you are screwed.