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Old 12-06-09, 09:08 AM   #9
irish1958
Ocean Warrior
 
Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
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Quote:
Originally Posted by Oneshot/Onekill View Post
You can also perform the painstakingly slow process of enabling each mod one at a time, then starting the game to see if there are any problems.

Something i'm currently doing as we speak. And I do mean painstakingly slow.
For testing, use a blank campaign file to speedup loading.
Of course, if there is a mixup in the campaign files you are screwed.
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