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Old 12-01-09, 05:50 PM   #3
Pisces
Silent Hunter
 
Join Date: Dec 2004
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Quote:
Originally Posted by comet61 View Post
I have been studying Nefelodamon's Hydrophone movie on tracking an enemy target and using mathematical terms to get a position and course for attack interception. This is if you are not using Map markers. Very interesting movie. I have been writing down notes and trying to practice this in theory in game....with miserable results.
Have you tried doing it on paper as an example? With pencil, ruler, compas... and don't forget a rubber. (somehow that sounds funny )

Draw a line making the path of the target.

Choose a point away from it where your uboat would be.

Plot 3 points on the target path to make the 3 bearings, and define the speed it has.

And then go from there, while ignoring the first line you made. Because that's the one you need to re-figure out. When you do it in the game the tension could be playing against you. Likely causing you to make mistakes. Paper is patient. And you can easily draw up different situations: heading sharp towards you, allready past and moving away, or halveway at closest range.
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