Quote:
Originally Posted by sober
Asking to have wofpacks is easy . Getting it to work in game would be a game within a game , very hard and time consuming i would imagine . But this is how i would do it . As in uboat add on , instead of the scout plane there would be an invisible scout sub . The scout sub continuously scouts and in the same time compression as yourself . If on its random scouting of the entire grids it happens to detect a ship or convoy that is within a certain random distance from your sub then it will generate a location and ask for assistance . This would only happen in the historic time frame , months, years they had wofpacks . This is a start anyway and i would expect at least this in SH5 . See then you could go to the mission editor and script it or keep it random like you do with other vessels in the campaign . Its all about modding and being able to mod it .
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hmm fine - but actual AI subs also need to fit in to the equasion somehow,
Would be nice to appoach a convoy to see that some ships are already damaged - or the Escorts are off blasting another Sub.
Sick and tired of having ALL escorts zero in on me - the second my first torpedo hits.
Im just saying that having wolf packs purley as an invisible entinity doesnt cut the mustard -for me anyway.