Quote:
Originally Posted by Powerthighs
As someone who develops software for a living, I can assure you that their marketing and legal departments put the clamp down on info release because of the possibility of features being removed late in the cycle due to time constraints or unexpected difficulties.
Imagine if they announced wolfpacks were in the game, then realized in January that that they were just too difficult to get working. The subsim servers would literally melt down.
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Naw come on man. Dan knows we would all understand, right?