Quote:
Originally Posted by Ducimus
It's a great idea, but the scope is too limited to be of much interest i think. Why limit it to mulitplayer? I think it would be a real interesting idea to have a single player campaign mode or series of single missions where one was to defend a convoy from submarine/wolfpack attacks, and execute depth charge/ hedge hog attacks with a real ASDIC interface of some sort much like the player can man the hydrophones/ sonar/ radar in a sub now.
Multiplayer only, severely limits interest in my book. My guess is the majority of SH players do most of their gaming in singleplayer/campaign mode.
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Well, it's the only viable choice between 2 options that I've been presented (because of all the limited resources and all that we already know). Sure, we'd all love to also have singleplayer, but if it was impossible to have both, I'd prefer multiplayer, as I'd love to be able again to sink my other buddies riding U-Boote, and it'd pretty much revive any chances of having again great clubs resurface, like the SubClub/WPL/EGL was.