NYGM 3_3 patch updated (as NYGM3_3b)
There is an updated release of NYGM 3.3 now available, see my signature.
This combines into one download the three small patches 3.3, 3.3A and 3.3B.
The combination now includes three new ships, courtesy of Rowi58 (2) and VonDos (1), together with a selection of fixes of various accumulated minor problems.
Specific problems fixed in this new patch:
1. Campaign files:
Brest, Faeroes, Lorient, Bergen, Penang bases all improved. Reykjavik now spelled correctly.
Ascension Island and Natal (Brazil) airbases now actually send out aircraft.
American ships removed from those remaining convoys whose spawning dates precede the declaration of war by Germany on the USA in December 1941.
2. Air attacks:
Aircraft are now easier to shoot down, instead of being almost bullet-proof.
Radar-warning ranges altered for Metox and Tunis, to prevent the 'air-crash' problem. Also altered for Naxos, since 'Naxos' actually should include both a long-range long-wavelength receiver and a short-range, short wave-length receiver, as it is modelled in the game. Naxos has been made less reliable in compensation.
Borkum radar-warning search receiver is now available from about the correct date, and not in November 1943.
3. Sensors:
Visibilities have been adjusted to accommodate OLC's horizon fix. Also, you can now lock on to enemy ships at much greater ranges than before.
4. Ships:
Added three new ships, Rowi's coastal freighter and small transport, and VonDos's Arandona large transport, all adapted for use with NYGM's slow-sinking model.
The 'Old Passenger Steamer' (NLOL) is finally recognised in EnglishNames.cfg.
External cargo has been removed from most (probably all) neutral ships.
Canadian corvettes are now available from September 1939, so some early convoys may now actually have the expected escorts!
5. Type XXIII U-boat:
Updated, as previously described, with new graphics improvements.
The new mod NYGM3_3 available from my signature replaces the early versions. Those who have installed the earlier versions should remove these with JSGME, and install the latest version. It will generate a folder 'NYGM3_3B'.
Those who have chosen to install IABL's NYGM3 pack of new merchant ships should also un-install it with JSGME, and download the revised version with the same name (new campaign files).
Please pay attention to a different order of installation of the parts of the mod, as detailed on the index page of my signature.
Stiebler.
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