Quote:
Originally Posted by Carotio
I'm wishing you the best of enjoyment of work with this project, and should you get stuck somewhere, maybe Tomi who works on the uboat interiors may have some suggestions, one might never know....
Anyway, will look forward to see this ingame some day... 
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Thx for the kind words Carotio.
I just did a search on Tomi's work...omg his work is amazing! I can't believe I missed something like that. He is very talented and boy does he work fast. I'm sure he would definately be the man to talk to regarding the interior. Thanks for the heads up.
EDIT:
Quote:
Originally Posted by Bubblehead1980
Look forward this is finished and maybe incorporated into TMO 
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Sorry, I guess I should have clarified this in my first post...This mod is for TMO. The work Ducimus and Vickers03 have done is what inspired me to do this in the first place. So much work/improvements have gone into TMO's .dat file over a long period of time that it would a sin to put this interior into the vanilla version.
I haven't seen LukeFF lately but he knows he's always welcome to use it in RFB and I always offer my help to do so. Besides, it should be easy to just cut and paste the new nodes from the .dat file and place it into a .dat file of choice with S3D.