Thread: SH5 Wishlist
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Old 08-22-09, 03:27 PM   #4
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
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1. Support for multiple diesels and multiple electric motors. And aux diesels. (thinking ahead to fleet boats, plus steering with no rudder).

2. Keep track of named ships. In the Roster, have the names pulled randomly (unless specified in the mission editor). If a named ship is sunk, the name is off the roster. Include a wildcard roster names for ships that will always be available after all named are sunk.

3. Allow damage claims.

4. Kill the "instant success" paradigm. Add instead a system where the captain's log IS the kill recording system. Have the log include a plain text field, AND some pull downs for the type of entry it is. If it is a sinking report, then the skipper claims each sinking. The PLAYER enters the target class and tonnage. The report is given weight based upon what the game knows about the sinking. Was it viewed sinking by the player/crew? Stopped? Settling? Sonar sinking report? Radar? Upon RTB, your reports are weighted, and compared to fleet intelligence (a random chance to corroborate exactly). At the end of the player career, the claims are compared to actual sinkings.

5, Damage that makes the boat noisy. The bones are already in SH4 if you look. The lists of detailed damage that never got turned on (shaft damage, etc).

Last edited by tater; 08-23-09 at 11:06 AM.
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