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Old 08-20-09, 02:10 PM   #11
Cohaagen
Frogman
 
Join Date: Jul 2007
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Given this, and replies on other threads, I think Wulfmann has a distinctly singular, personal and amusing definition of what is a "mid-level" PC, perhaps based more on PC tech blogs than the financial reality of his peers . I wish I had his money. Others may have families, mortgages, significant others, pets, vehicles, boats, elderly parents, bills, caches of weapons wrapped in cosmoline (looking at you, Subman1), secret lovechilds, etc. to deal with before a (potentially) ace PC U-boat sim.

Incidentally, good to see Ubisoft has gone fullbore for the submarine angle. Despite several suggestions, I really do think that to include an element of control over surface ASW units would only dilute the game and, most importantly, distract developers from the core premise - to produce the best submarine game ever. To quote a brutal, semi-official Valve Software maxim: "It doesn't matter what we cut, as long as we cut it".

Also illuminating to see that virtually everyone wanting a "Fleet Boat" game is American.
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