Quote:
Originally Posted by timetraveller
CCIP,
Let me know if you need a little tweak for the scene.dat rule.
Note that Manuel's displacement values are in decimal format, not hex. 2992=BB0
TT
|
Sure, if you can - I'd be happy.
Actually, I've looked through scene.dat yesterday and I couldn't find anything concrete as far as fog - maybe I'm looking in the wrong places. But if that distance can indeed be adjusted - that's good, and maybe then we can also adjust underwater fogging distance (which would be a huge plus for some of the 'real water' modding as well).
R48 -
I put in the fixes for the radar bearings that Jungman mentioned, but I didn't see anything about that snorkel radar. If someone can point me to what other value (if any) needs fixing there, I'll put it in too.