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Old 07-08-09, 06:58 AM   #23
captgeo
Samurai Navy
 
Join Date: Dec 2008
Location: Ontario,Canada
Posts: 550
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Quote:
Originally Posted by Stormende View Post


It takes time and all almost all of your ammo but you can sink a ship with the DG playing RFB, it is easier with TMO tho. One of the things I like from RFB is the sinking mechanics, it is so far the most realistic one, even if the ship doesn't list too good.
I think that the reason you are using so much ammo with RFB is the fact that you are short of paitence my friend. I have sent 2 or even 1 torp at a merchant in RFB and had it go down without expending any more torp's ( the ones that go BOOM are the only ones I am counting), I may have pumped 10 to 15 deck gun shots into it.

It is the sinking Mech's that make you wait for the "she's going down sir", sometimes it takes 30 (game min) minutes to an hr, but they will go down.
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